Saturday, 26 May 2012
0160 Block
This shot omes after the intern has evaded the zombie by suspending himself at the top of the lift. I wanted to have him get up really quickly back to his feety, and for it to be realy snappy because he's eager to be standing quickly again just incase antyhing happens. On realising that he's safe he punches the controls in anger of the flickering on and off and manages to fix the flickering with the imapact! Similarly to shot 0100 I wanted there to be a clear thought process throughout this shot otherwise it wouldn't make much sense. I think the block out reflects my intentions for the shot well and the shot in on course to work quite well on the back of Joe shot which comes before mine. I've already seen the bulk of what he's doing in the previous shot so I'm aware of what my limitations were, which aren't many as the zombie walks and the intern hits the floor!
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